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TV 2.0 Architecture

The following diagram shows the generic implementation use case for TV 2.0.

Figure 2: TV 2.0 Architecture


In this architecture, the PC video and audio is presented to the user’s TV without disturbing any of the existing A/V sources (e.g. cable-TV source, DVD, etc.) connected to the TV. The user can control their existing A/V devices through a standard remote control as well as fully control a remote PC through any common USB interface device (mouse, keyboard, etc.). The PC Box and TV Box units provide the means for extending PC video (i.e. VGA or DVI), audio (USB) and control (USB) interfaces to the TV over any type of transmission media, including Cat 5, Coax, and WiFi, Powerline, and Fibre. The TV can be located anywhere in the home and the TV box sits next to it. The TV Box has multiple USB connections for inputs such as USB Flash drives for uploading pictures and USB dongles for supporting wireless USB devices such as Bluetooth keyboards and mice. The TV Box can also be integrated into a cable Set Top Box or even the TV itself.

As shown in figure 2, the three main issues for deploying TV 2.0 are:

    1). Video Signal Options

    2). Signal Transmission Media

    3). Peripheral Connectivity

1 - Video Signal Options
The video signal originating from the PC can be reproduced in a number of formats:


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